Press Releases
New Application Enables Millions of Android Smart Phone Users to Finally Play the Original Rush Hour Logic Puzzle for Free
ThinkFun Celebrates 25th Anniversary Announcing Nine New Mind Challenging Games For Kids and Adults
ThinkFun Continues Educational Innovation with New UC Berkeley Partnership
New Application Enables Millions of IPhone and IPod Touch Users to Finally Play the Original Rush Hour Logic Puzzle for Free.
Smash It, Match It, Win It! S'Match!® Uses Tactile Fun to Challenge Young Players
ThinkFun, Inc. introduces exciting new games in its "Multi-Player" and "Brainteaser" categories.
Need a fun challenge to beat the winter doldrums? ThinkFun, Inc. today announced a way to entertain and challenge minds while giving back to schools with the 36 CUBE Contest.
ThinkFun Inc., a leading provider of mind challenging games, has two new games on shelf expressly designed for the developmental needs of children ages five and older. Clever Castle and Hoppers Jr. are as big on learning as they are on fun, reflecting ThinkFun’s extensive consulting with teachers and moms alike.
It’s the puzzle version of a wolf in sheep’s clothing – or moreover, an innocent-looking puzzle with a challenging solvability factor. Simply snap 36 boldly-colored plastic tower pieces, six each of six colors, into a square base with 36 welcoming receptacles.
When ThinkFun, the leading creator of Mind Challenging Games, recently appointed John Esteban Chief Operating Officer, one of his first priorities was to align the company with its Core Values of innovation, passion, and fun.
ThinkFun Inc., the leading creator of Mind Challenging Games, is pleased to announce that John Esteban has been appointed as the new Chief Operating Officer. He is responsible for ThinkFun’s overall business administration, day-to-day operations and will work with the executive team to drive the company’s new strategic plan.
ThinkFun Inc., a leading creator of mind-challenging games, welcomes Liz Deakin as she joins the team as Director, Marketing and Sales. Ms. Deakin is a dynamic marketing professional with 12 award-winning years in defining and building brands. She will oversee all domestic sales and marketing functions for ThinkFun and will focus on efforts aimed at continuing to enhance ThinkFun brand awareness at the consumer level as well as increase the company’s presence in the Web and education channels.
ThinkFun Inc., a leading creator of mind-challenging games, launches five exciting new products. Top This! ™, Chocolate Fix™, Serpentiles™, Ducks in a Row™ and Rush Hour® Ultimate Collector’s Edition add to
ThinkFun’s product line of award winning games. These five new products further establish ThinkFun’s ability to entertain and educate both young and old.
ThinkFun® Inc., a leading creator of mind-challenging
games, is proud to introduce Hot Spot™, Pete’s Pike™, Cover your Tracks™ and Treasure Quest™ to its award winning
product line of pioneering mind-challenging games. These four new products each contain a unique theme that
engages and entertains while helping children build essential thinking skills.
ThinkFun® Inc., the leading creator of mind-challenging
games, is pleased to introduce ThinkFun® Game Club™, an innovative new program where students play fun
mind-challenging games in a structured, nourishing environment.
ThinkFun® Inc., the leading creator of mind-challenging
games, is pleased to announce that Zingo!® has been nominated for a Toy of the Year (T.O.T.Y.) Award by the Toy
Industry Association (TIA). One of the most prestigious honors in the industry, Zingo!® is up for the
coveted award in the "Specialty Toy of the Year" category.
ThinkFun® Inc., a leading creator of mind-challenging games, is proud to announce that Gordian’s Knot has been named Best Puzzle of the Year by Games magazine.
The honor was published in the magazine’s "2007 Buyer’s Guide to Games", which includes a list of the top 100 non-electronic games of the year.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, will introduce Rush Hour® Deluxe Edition and Sudoku Jr. 4X4TM to its award winning product line in September 2006.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™ and the TV-Turnoff Network, an international non-profit organization dedicated to encouraging individuals to reduce screen time, announce today a joint collaboration to support healthier lives and communities by providing enriching alternative activities to watching TV or using other screens.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, is pleased to announce that Co-Founder and CEO Bill Ritchie has been appointed to the Board of Directors for the TV-Turnoff Network. The TV-Turnoff Network, based in Washington, DC, is an international non-profit organization dedicated to encouraging individuals to reduce screen time in order to promote healthier lives and communities.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, along with introducing an exciting new line of ThinkFun Marvel Heroes products, will bolster it’s collection of mind-challenging games with two new Aha! Brainteaser Classics, Lift Off™ and Double Rings™, and will introduce an innovative Sudoku game called Sudoku 5x5™.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, is pleased to announce that TIPOVER® is the recipient of Games magazine “Puzzle of the Year” award for 2006. Based on reviews of products from all over the world, the Games 100 list honors products that exemplify high standards of both design (novelty) and fun factor in the puzzle and game industry.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, and Marvel Entertainment, Inc., one of the world's most prominent character-based entertainment companies, have agreed to a multi-year licensing agreement, in which Marvel will provide ThinkFun access to the Marvel Heroes characters. ThinkFun has been granted the rights to Marvel Heroes classic characters such as Spider-Man, X-Men, Hulk, Silver Surfer, Captain America, as well as other well known characters, and will produce a variety of theme-based learning games that leverage ThinkFun's mind challenging game platform.
ThinkFun® Inc., the leading creator of Mind-Challenging Games™, is pleased to announce that TIPOVER® has been nominated for a Toy Industry Association, Inc. (TIA) Toy of the Year (T.O.T.Y.) Award, one of the most prestigious honors in the industry. TIPOVER, along with four other finalists, is up for the coveted award in the "Specialty Toy of the Year" category.
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Articles
North American Precis Syndicate, December 15, 2008
With standardized test scores on the decline, a growing number of parents are concerned about their children's educational prospects--as well as the amount of time they spend in front of the computer and playing video games.
Washington Post, December 2, 2007
Bill Ritchie and Andrea Barthello took the old adage about "all work and no play" literally when they started their game company, ThinkFun, then called Binary Arts, in 1985.
(PDF, 18 KB)
Alexandria Gazette Packet,
November 15, 2007
Move the brown car down? Shift the gold car left? That might clear some space for the bright red roadster to maneuver, but what about that lavender truck looming two spaces away?
(PDF, 1.6 MB)
Washington Business Journal, September 10-16, 2004
If you have been past the purplish-gray building with the cranberry trim and the giant sign that says, "Thinkfun: Everybody Plays," and wished that you could see inside, you are not the first.
Thinkfun founder Andrea Barthello says that people wander in off the street to see what's going on inside.
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