The object of Safari Rush Hour is to get your Green Safari Rover through the exit gate. In this version of Rush Hour, your Escape Vehicle moves in two dimensions. Builds sequential reasoning and advance planning skills. Ages 6+/Single Player
Features:
- 40 Mind Challenge Cards with Solutions, Ringed
- 4 Levels of Play, Beginner to Expert
- 18 Safari Game Pieces, 1 Safari Rover
- Nylon Bag for Easy Storage
Packaged for Classroom Use
