ThinkFun, Inc., a leading creator of mind-challenging games, is proud to announce that Gordian’s Knot has been named Best Puzzle of the Year by Games magazine. The honor was published in the magazine’s “2007 Buyer’s Guide to Games”, which includes a list of the top 100 non-electronic games of the year.
“Your hands and mind will find it hard to let go of this unique brainteaser by ThinkFun until you discover its secrets,” said Robin King, contributing editor to Games magazine.
In addition to this esteemed award, Gordian’s Knot was recently featured on the popular CBS show, Numb3rs. The puzzle also hit newsstands in the November 2006 issue of Redbook, listed in The Toy Insider’s 2006 holiday gift guide.
“We are thrilled that Gordian’s Knot has been so well received since its inception into the market,” said Ralph Cuomo, President and COO of ThinkFun, Inc. “ThinkFun is proud to accept these prestigious honors, and we look forward to the continued success of this product.”
About Gordian’s Knot
Launched in 2005, Gordian’s Knot is known as the world’s toughest brainteaser. The challenge is to unravel all six pieces of the puzzle, and then put them back together. With 69 different moves required to take the puzzle apart, this popular brainteaser is perfect for puzzle enthusiasts and beginners alike. Gordian’s Knot can be purchased at select independent toy and gift stores, select national retailers and www.ThinkFun.com.
Ages: 8 and Up; MSRP: $11.99
More Mind Challenging Fun.
Gordian’s Knot is one of many mind-challenging games available from ThinkFun. The company’s 2006 product releases include a Deluxe Edition of the multi-award winning game, Rush Hour, a Marvel Heroes product line, and two Sudoku travel games. ThinkFun’s complete line of distinctive mind-challenging games is expected to be a popular choice during the 2006 holiday season.
About ThinkFun, Inc.
For 30 years,ThinkFun Inc. has been dedicated to creating games that spark curiosity, cultivate confidence, and nurture life-long learners. Its games encourage interest in Science, Technology, Engineering, Art, and Math (STEAM), while generating excitement for a world of learning through play. Innovation, creativity, value, and fun are the four elements that comprise the development of every game. Ignite the mind, and change the world for each player.