I was recently contacted by Bogdan, the co-founder of the soon-to-launch social puzzle site globalpuzzle.net. While the term “puzzle” can range in meaning from the traditional jigsaw association to logic puzzles like Rush Hour, there are some notable differences between puzzles and video games – here he shares his insights…
Puzzle Games vs. Video Games
Puzzles differ from video games for various reasons. A puzzle poses a challenge that the gamer is required to resolve. In an ordinary jigsaw puzzle for example, the gamer is expected to put pieces in a consistent way to come up with the anticipated solution. Puzzles are viewed as forms of amusement, yet they are equally seen to be derived from serious arithmetic problems. Any smart resolution can lead to a pertinent contribution to the body of mathematics.
Puzzles Come in Levels
Puzzles and video games come in levels. When you finish level one, you advance to a new level with even more serious challenges. This makes the game captivating and worth the challenge. Simple puzzles are often traditional and have some foreseeable moves, and playing several times leads to monotony. Newest puzzles and video games have been developed in a way that breaks the monotony. A novice player can teach himself using a test level until he is ready to advance. This permits players to leave certain stages they have difficulties with and get back to them later if they wish. Otherwise, players can also choose to play within a given sequence. This maintains a serious investment in your game, as the gamer is not allowed to jump to the last stage at will.
Unlike puzzles, video games have many hints that allow the player to temper the challenge. Creating a leeway through which players can avoid the challenge can also be detrimental if over-exploited. The initial stages of a video or puzzle game are often made so easy that players don’t get stuck, however as the game progresses, players will start getting real challenge. In the long run, they tend to create objectives in terms of which levels they want to arrive at. That’s makes the game interesting. Because any serious play would require spending considerable time trying to master it, players wouldn’t dare relinquish their progress by quitting.
Video Gaming Perception
In the age of rampant video gaming, the judicial system has come up with its own unjustified theory as to why children should be weaned from playing video games. People worry games such as Doom, Mortal Combat among others might easily turn teenagers into serial killers or draw them to drug abuse. These allegations, while extreme, may have something to do with changing trends of parent purchases, making traditional puzzle play more attractive with their added benefit of being good for the brain.
Puzzles can be played in many forms
Many people like puzzles over video games because with puzzles, they have a wide field of play from articles, books, online, desktop, and so forth. For video games, they can play from all multimedia gadgets, but not using print media. One could argue this makes puzzles more diverse. When people play a puzzle in print media, their interest develops – and they can extend their focus using online puzzle games to further develop their prowess.
Bogdan G. is a co-founder of www.globalpuzzle.net, a challenging online puzzle game where you participate by answering questions posted by people all over the world and solve a message hidden in a unique picture painted by a talented artist.